Crib Version 1.2 (2009-06-30)

References:

Thematic Text

Empires rise and fall. In the buffer areas and crossroads between civilizations, however, a clever rules can sometimes adopt new ideas, establish trade, and found a city-state - such as the great Phoenician cities of Tyre and Sidon - that will outlast many neighbouring empires.

Goal
To be the first player to sucessfully found a city-state.

Setup
Rounds
  1. Starting with the Overlord, each player takes their turn.
    1. Initiate Auctions
    2. Train, employ, or shift workers
    3. Buy any tools and adjust treasury (After this phase is complete, any disks in your treasure which you cannot hold are lost)
    After completing your turn, you may no participate in auctions initiated by other players
  2. Administration
    1. Check for victory, designate Overlord ( The next Overlord is the player with the most Victory Points, incase of a tie, it is given to the first tieing player to the left of the current overlord. )
    2. Add development cards. ( Total is the number of players )
    3. Deal production cards.
    4. Apply storage and treasurey limits
Game End